Monday, 8 October 2012

From beginning to end...

To incorporate the idea of observation and distraction I felt the best thing to do was to base my research around the idea of a journey. During a journey from A to B how many objects/signs/distractions/odd behaviours do we notice ? Do they register into our thoughts or do we just merely notice them? The idea of the conscious and sub conscious viewing is something I have always been interested in and I feel this subject would provide a good base for my project.

My research led me to an animation by Jonathan Hodgson found on vimeo. The video animation is footage of the journey from home to work, as seen through the filter of the conscious and sub conscious mind.



Feeling My Way from Jonathan Hodgson on Vimeo.

This piece of work is hugely inspiring for myself as it focuses on very similar aspects of the conscious and sub conscious mind that I am keen to focus on. Being a very observant individual I feel I notice a lot of minute/ telling details whilst in a social environment that a lot of my friends do not and I am keen to look into and experiment with this skill.

Below I have picked out pieces of the video that interested/attracted me or techniques/ideas that I feel could be useful to experiment with and potentially incorporate into my project.


  • Video footage of the first persons feet walking along the road. Creates a first person perspective for the viewer.
  • Hand drawn, illustrated map of the area the subject is walking. Simply drawn map but adds a creative and opposing visual element to the journey.
  • Handwritten words/observations.
  • Illustrated shadow as he walks up the stairs. Adds to the visual aesthetics of the video.
  • The combination of illustration over the video background provides an interesting visual juxtaposition of the real and animated world. 
  • Commenting on the attire/ behaviour/ appearance of people that walk passed. I do this a lot and I like the idea of physically providing the thoughts that are normally contained solely within the mind.
  • As he walks passed the betting shop, the illustrated movement of the shop window provides visual entertainment. 
  • Use of background noise (foot steps, cars, rustling, animals) keeps the footage interesting and the viewer engaged. Also maintains the notion of the first person perspective and ensures the viewer feels that they are within the footage.
  • Insertion of noises to enhance an observation. Rattling bins, telephone ring etc.

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